Team Trial/Team Selection Criteria/Performance Evaluations/Assessments

Soccer Assessment Stations 

We will use each datum from the following criteria based on a 100 point scale during team "Trials" with absolute scoring recorded in the chart at the bottom. Students wishing to earn a spot on the soccer team roster should work on improving in the areas listed below throughout the year and especially during the off-season.
These activities are valid measurements of basic soccer skill, sport and health-related physical fitness, and tactical knowledge/application:
*Indicated through research. (One example of this research is at left under "Developing a Comprehensive Player Profile").
*Based on our past season assessments/player status.
*Proven through anonymous player questionnaire comparison to starting rosters.
*Several "A" graded players moved on to play DI, II, and III soccer and/or other college sports.

Each test is worth 10 points.

Criterion #1: Continuous Juggling- Player begins on coach's signal and may use legs, chest, feet, head, shoulders or any legal body surface without intentionally handling ball while attempting to keep ball in the air. Ball may not touch ground. Player may begin by tossing ball one time with hands. Player then volleys the ball as many consecutive times as possible without allowing it to touch the ground. Best of two attempts. Highest possible score is 50 repetitions for 10 points. Each 10 consecutive juggles = 2 points... total possible =10 points. Juggling demonstrates a player's ability to gauge/predict ball behavior, tests contact point selection (head, knees, laces etc.), measures volleying ability, and assesses gross motor skills. It also tests reaction time, coordination, and balance while indicating capacity to anticipate where to move your body in relationship to where the ball will land. This skill also expresses ball mastery and is directly applicable to game situations.

Criterion #2: Agility T-Test- Four field markers set up in the shape of a letter “T” with the starting marker at far side of yard line number markers, one marker at the sideline (approx. 10 yards between), and two markers-- each five yards to sides of middle marker. Clock begins at first gross body movement. Athlete must keep shoulders and feet square (parallel) to sideline to the sideline during the entire test. Athlete runs forward and touches marker with hand. Athlete then slides right and touches right marker with hand. Athlete then slides back past middle marker and touches left marker with hand. Athlete then slides back to middle and touches the middle marker. Athlete then runs in reverse towards point of origin. Clock stops when athlete reaches starting line. Athlete must touch each marker as designated above. This test is an accurate measurement of agility. Agility is a critical component of sport/skill related physical fitness that soccer players must possess.

Criterion #3: 50 Yard Agility/Speed Shuttle Run- Without a ball, the athlete begins on the goal line and runs to the five yard line. After she touches the five yard line with her hand or foot, she runs back to the goal line and touches it with her foot or hand. She repeats the pattern to the 10 yard line and completes the test by running past the 20 yard line. The clock stops as the athlete passes the 20. This test measures soccer-specific agility and speed. 

Criterion #4: One-Bounce-
 Player begins standing on goal line and may pick up ball to begin activity. Player must allow ball to bounce exactly one time before lifting ball back into the air with any legal body surface such as laces, head, knees etc. Ball must bounce exactly one time between each repeated contact. Player advances the ball across the field between bounces. 10 points for players making it to the opposite goal line (100 yards), 9 points for players making it to the opposite 10 yard line (90 yards), opposite 20 = 8 points, opposite 30 = 7 points, opposite 40 = 6 points. 50 or closer = 5 points. This test reflects the ability to predict and react to ball behavior (where a ball will bounce/how high/far, predict where the ball will land and the ability to move to an appropriate spot after considering spin, height etc.), agility, reaction time, balance, and coordination. The ability to quickly assess ball behavior and react to it are essential soccer skills.

Criterion #5: Distance shots while dribbling- Player begins to dribble towards goal from at least the 25-yard line and shoots ball before it crosses the 18-yard line. Ball may neither stop rolling nor pass the 18 yard line before being kicked. Total of 5 attempts. To earn two points, the ball must pass into the goal in the air. One point for a ball passing into the goal on the ground. This test measures basic shooting skill. Without defensive pressure, top level shooters should be able to easily earn 10 points. To make the test uniform, we will utilize the same brand and model of soccer balls all inflated to the same air pressure. This test measures basic shooting ability.

Criterion #6 One-Time Drop Shots- Five one-time shots off of moderately weighted pass from corner of 6. Each shot must originate at least 18 yards from the goal.

Criterion #7: Direct Kick Distance- Player places ball on the goal line. On the coach's signal, she kicks the ball in the air as far as possible. Best of two tries. 50 or more yards in the air = 10 points.  40-49 yards = 9.  30-39 = 8.  20-29 = 7 points. Less than 20 yards is zero points.

Criterion #8: Beep Test- All players, including goalkeepers must possess the ability to work at levels bordering lactate threshold and at sustained high cardiac and respiratory outputs...Anaerobic Cardiovascular Fitness. Levels 1-10 correspond to points awarded. Must complete entire level to earn corresponding points.

Criterion #9: Zig-Zag Ball Sprint-  Start with ball stationary on the goal line. The clock begins as soon as the ball moves. The athlete moves the ball on alternating sides of five field markers/cones placed at five-yard intervals in a straight line to the 25 yard line. Once reaching the last cone, she dribbles the ball around the last cone and returns through the cones using the same pattern, alternating sides. The clock stops when the ball is stationary on the starting goal line.

Criterion #10: Coachability/Attitude/Warm-Up Observation/Small and Large Game Performance- The coaches will observe players' ability to adapt to coaching cues. Coaches will also be looking for general attitudes that would contribute to a team environment. e.g. Does the player interact effectively with teammates on and off the field? Is she honest and does she have integrity? Does the player learn from mistakes and move forward with self-guidance and a positive attitude? Does the player jog on and off the field, exhibit positive body language, engage in active listening, assimilate into groups other than her friends...? Can the player communicate effectively with the coach? After we complete the above evaluations, the coaches will observe players during small-sided (5 vs. 5/6 vs. 6 etc.) and full field games and assess performance according to tactical/technical ability based on a 10 point scale. Other items observed by coaches include passing, receiving, moving off ball/tactical awareness, intelligent aggressiveness, anticipation of passes, level of passion when playing, winning 50/50 balls, ball ownership, individual defending shape, tactical shape within formations, and other game-related performance measures. Scores of games do not matter. A rubric will reflect a point scale ranging from 0-10. 
The coaches will observe overall attitude. Players must be willing and able to adapt to coaching cues. Coaches will also look for general attitudes that would contribute to a team environment. e.g. Does the player interact effectively with teammates on and off the field? Is she honest and does she have authentic integrity? Does the player learn from mistakes and move forward with self-guidance and a positive attitude? Does the player jog on and off the field? Can the athlete communicate effectively with coaches? Warm-Up Observation. The coaches will observe players as they perform the following warm-up activities. The movements demonstrate basic physical fitness and the ability to follow instructions while transferring auditory/visual cues to physical movement (Simple measures of coachability and Athletic IQ.)   
1. 10 Minute Warm-Up Jog. Players should be able to jog at an easy to moderate pace for 10 minutes without stopping.
2. Active/Dynamic Stretching. Players should be able to follow simple instructions related to this warm-up phase.
3. Agility Movements. The coach will demonstrate a variety of agility activities and observe player's execution of the activities.
4. Strides. The coach will demonstrate a variety of coordination-related activities and observe each player's ability to emulate the movements. Players should be able to complete each movement as described and demonstrated.
Small-Sided and/or Full Field Game Performance. Coaches observe each player during small-sided and/or full field games in terms of technical skill, tactical knowledge, intelligent aggressiveness, and other game-related factors, the biggest of which is MOVING OFF BALL. Coaches do not focus on the final score of games but they do notice passion to play. Individual skills and tactical knowledge/application are what coaches are observing. 10 = Perfect Performance/Needs No Improvement. 9-8 = Above Average Performance. 7-6 = Average Performance. 5-4 = Below Average. 3-2 = Deficient in Technical Skill and/or Tactical Awareness. etc..Very Poor Performance. <2 = Shows no technical skill or tactical awareness/application.  

Anonymous Roster Suggestion. Each player will anonymously complete a suggested starting varsity roster based on her observations during the first few weeks of training/scrimmages. It is important that players use authentic opinions based ONLY on level of soccer skill, tactics, and physical fitness. Players are forbidden to discuss their selections at any time before and during this process. Selections must not be based on friendships, campaigning, discussions with others or anything other than personal beliefs and observations.

Letter Grade

Percentage Score

4.0 Scale



































Below 65


T-Test Standard

50 Yard Shuttle

< 9.40 = 10 Points

< 10.5 = 10 Points

9.4-9.5 = 9

10.5-10.55 = 9

9.51-9.61 = 8

10.56-10.7 = 8

9.62-9.7 = 7

10.71-10.8 = 7

9.71-9.8 = 6

10.81-10.9 = 6

9.81-9.9 = 5

10.91-11 = 5

9.91-10 = 4

11.01-11.1 = 4

10.01-10.1 = 3

11.11-11.2 = 3

10.11-10.2 = 2

11.2-11.3 = 2

> 10.2 = 1 Point

> 11.3 = 1 Point