Team Trials/Selection Criteria/Performance Evaluations/Assessments

We will use each datum from the following eight criteria based on a 100 point scale during evaluations. 
These activities are valid measurements of basic lacrosse skill, sport and health-related physical fitness, and tactical knowledge/application:
*Indicated through research. (One example of this research is at left under "Developing a Comprehensive Player Profile.")
*Based on our past season assessments/player status.
*Proven through anonymous player questionnaire comparison to starting rosters.
*Several "A" graded players moved on to play sports at the collegiate level.

*Warm-up independently for 10-12 minutes*

Each test is worth 10 points.

Criterion #1: Agility T-Test without a stick.

Four agility poles are set up in a traditional T-Test format. The clock begins on the first gross body movement. The athlete runs forward from the first pole and touches the pole placed in front of and 10 yards across the gym using the locomotor skill of sliding and proceeds to the stick placed to the left (or right) stick five yards away. The athlete then slides in the opposite direction, passing the stick in the center and touching the pole at the far right. Athlete then slides back to the middle stick and touches it. Athlete then runs in reverse past the point of origin. Shoulders must remain parallel and feet perpendicular to front line during the entire test. The clock stops as the player passes the beginning position. Best of two attempts. Athlete must touch each pole as described above. We will demonstrate the activity before the test. This test measures agility and speed which are crucial sport-related parts of physical fitness and lacrosse.
https://www.youtube.com/watch?v=XkPsoV6-HJw

Criterion #2: 50 Yard Agility/Speed Shuttle.

 Without a stick or ball the player begins on the goal line. On the first large body movement, the clock begins as the player runs to and touches the agility pole place five yards away. She then returns to the goal line and touches it with her foot. She then repeats the process with the next agility pole placed 10 yards away. Then the athlete runs past the finish lines which is 20 yards from starting point.   

Criterion #3:
Self Catch/Throw Repetitions. In the gym, the athlete must use the stick to throw a ball at the basketball backboard from behind the three point arc and must catch the ball behind the three point arc. Best of 10. Ten throws and catches = 10 points. Eight catches and throws = 8 points. etc. Athletes will have an opportunity to practice before the test. This test demonstrates the sport related fitness components of balance, agility, reaction time, coordination, and speed as well as basic catching and throwing ability.

Criterion #4: Basic Catching and Throwing Test.
The player begins jogging towards the coach from the bleachers. The coach throws a moderately-weighted pass to the player as she jogs. The player catches the ball and throws it back to the coach before taking more than four steps after the catch. The player turns back, jogs to the bleachers and begins the process again. Total of 5 passes/throws. Two points for each catch and accurate throw. Missed catch = 1 point. Poor pass back to coach = 1 point. Poor passes from coaches will be repeated without penalty.

Criterion #5: Ground Ball Pickup.
Five balls placed between two cones in the center of the gym width-wise. Player begins at the sideline and runs between the cones where the balls are located and scoops one ball. The athlete must continue running forward after the scoop and touch the farthest sideline with one or both feet before dropping the ball. The clock begins upon the first gross body movement and stops when the player's foot touches the sideline after picking up the last ball. Before the test, we will demonstrate the activity. This test measures agility, balance, coordination, speed, and basic scooping ability. Score will be based on time.

Criterion #6: 20 Yard Beep Test.
Without a stick or ball, the athlete completes as many levels to 10 as possible. If the player does not make the appropriate audio cue/line mark, she qualifies at the previous level. i.e. To earn a 10, the athlete must complete the end of level 10. Level 10 = 10 points. Level 9 = 9 points etc. This test measures anaerobic fitness/lactate threshold tolerance.
https://www.youtube.com/watch?v=dcJ6ueF6C4E

Criterion #7: Push-Up Test.
No time limit. Athlete may rest in the up position as long as back remains relatively parallel to ground with a straight line running from back of head to heels during the entire test. Upper and lower arm must make at least a 90 degree angle in the down position and move to full extension up to earn each repetition. Spine must remain relatively parallel to the floor for the entire test with a straight line from back of head to heels. When viewing the test-taker from the side, there must be a straight line from back of head to heels for the entire test. If hips, head etc. break this line, the test is terminated. Hands and toes/feet must touch the floor during the entire test. Once the chest, a knee or any other body part touches the ground, the test is terminated. Each repetition must be executed in a controlled manner. If body instability is observed at any time, the test ends. Upper body muscular strength and endurance are important components of health-related physical fitness to possess during lacrosse. >40 = 10 points, 36-40 = 9 points, 31-35 = 8 points, 26-30 = 7 points, 21-25 = 6 points, 16-20= 5 points, 11-15 = 4 points, 6-10 = 3 points, 5 = 2 points, 1-4 = 1 point. 

Criterion #8: Sit-Up Test. One-minute timed test. Athlete begins in the supine position with back flat on floor, arms crossed on shoulders, and knees bent at approximately at 90 degree angle. One person counting repetitions holds the test-taker's feet securely with hands. The other person counting repetitions stands near the test-taker's head and verifies 1. The shoulder blades touch the ground between each repetition. 2. Hips remain on the floor between each repetition. 3. Back comes up to at least perpendicular to the floor. >50 = 10 points, 46-50 = 9 points, 41-45 = 8 points, 36-40 = 7 points, 31-35 = 6 points, 26-30 = 5 points, 21-25 = 4, 16-20 = 3, 11-15 = 2, 6-10 = 1, Fewer than 6 = 0 points.     
 
Criterion #9: 40 Yard Dash. Speed is an essential part of lacrosse.  
 

Criterion #10: Coachability/Attitude/Warm-Up Observation/Small-Sided Game Performance- The coaches will observe overall attitude. Players must be willing and able to adapt to coaching cues. Coaches will also look for general attitudes that would contribute to a team environment. e.g. Does the player interact effectively with teammates on and off the field? Is she honest and does she have authentic integrity? Does the player learn from mistakes and move forward with self-guidance and a positive attitude? Does the player jog on and off the field? Can the athlete communicate effectively with coaches? Warm-Up Observation. The coaches will observe players as they perform the following warm-up activities. The movements demonstrate basic physical fitness and the ability to follow instructions while transferring auditory/visual cues to physical movement (Simple measures of coachability and Athletic IQ.)   
1. 10 Minute Warm-Up Jog. Players should be able to jog at an easy to moderate pace for 10 minutes without stopping.
2. Active/Dynamic Stretching. Players should be able to follow simple instructions related to this warm-up phase.
3. Agility Movements. The coach will demonstrate a variety of agility activities and observe player's execution of the activities.
4. Strides. The coach will demonstrate a variety of coordination-related activities and observe each player's ability to emulate the movements. Players should be able to complete each movement as described and demonstrated.
Small-Sided and/or Full Field Game Performance. Coaches observe each player during small-sided and/or full field games in terms of technical skill, tactical knowledge, intelligent aggressiveness, and other game-related factors, the biggest of which is MOVING OFF BALL. Coaches do not focus on the final score of games but they do notice passion to play. Individual skills and tactical knowledge/application are what coaches are observing. 10 = Perfect Performance/Needs No Improvement. 9-8 = Above Average Performance. 7-6 = Average Performance. 5-4 = Below Average. 3-2 = Deficient in Technical Skill and/or Tactical Awareness. etc..Very Poor Performance. <2 = Shows no technical skill or tactical awareness/application. Individual skills include passing/shooting/throwing, catching, cradling, scooping, dodging, principles of 1 vs. 1 defending (body shape/channeling/stick position/goal side/tracking runner/no ball-watching etc.), moving off ball offensively and defensively, effectively communicating with teammates etc. etc.

Anonymous Roster Suggestion: Each player will anonymously complete a suggested starting varsity roster based on their observations during Team Trials. It is important that players use authentic opinions based ONLY on level of lacrosse skill, tactics, and physical fitness. Players are forbidden to discuss their selections at any time before and during this process. Selections must not be based on friendships, campaigning, discussions with others or anything other than personal observations.

Letter Grade

Percentage Score

4.0 Scale

A+

97-100

4.0

A

93-96

4.0

A-

90-92

3.7

B+

87-89

3.3

B

83-86

3.0

B-

80-82

2.7

C+

77-79

2.3

C

73-76

2.0

C-

70-72

1.7

D+

67-69

1.3

D

65-66

1.0

E/F

Below 65

0.0


T-Test Standard

50 Yard Shuttle

40 Yard Dash

< 9.40 = 10 Points

< 10.5 = 10 Points

< 5.5 = 10 Points

9.4-9.5 = 9

10.5-10.55 = 9

5.5-5.51 = 9

9.51-9.61 = 8

10.56-10.7 = 8

5.52-5.3 = 8

9.62-9.7 = 7

10.71-10.8 = 7

5.31-5.4 = 7

9.71-9.8 = 6

10.81-10.9 = 6

5.41-5.5 = 6

9.81-9.9 = 5

10.91-11 = 5

5.51-5.6 = 5

9.91-10 = 4

11.01-11.1 = 4

5.61-5.7 = 4

10.01-10.1 = 3

11.11-11.2 = 3

5.71-5.8 = 3

10.11-10.2 = 2

11.2-11.3 = 2

5.81-5.9 = 2

> 10.2 = 1 Point

> 11.3 = 1 Point

> 5.9 = 1 Point